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Total Battle Hero Talents

Total Battle hero talents are the talent-point tree you spend to strengthen a hero across economy, crypt exploration, and combat. This page covers how to allocate those points, when to reset them at tier thresholds, and how to run presets for different modes. Talents sit alongside your captains, and resets are easy to get wrong, so it is worth reading common mistakes before you commit points.

Core principle: Go deep, then backfill. Use 1-point bridges to unlock deeper tiers, then dump all remaining points into the deepest node available. One maxed deep node beats ten shallow ones.

Hero 25 (Tier II opens), 65 (Tier III), 105 (next section), 145 (full tree). Each new tier’s deepest nodes dramatically outperform the previous tier. After reset, re-bridge with 1-point prerequisites and max the new tier.

VP/Combat, Crypt, Growth. Swap based on activity. Going to sleep → preset with the longest queue running.

Max these first:

  • Archeology: Crypt Exploration Efficiency, Crypt Exploration Cost, Bonus Experience in Crypts. (See Crypts for the full efficiency-threshold discussion.)
  • Economy: Silver Production, Food Production, Resource Gathering Speed, Construction Speed, Research Speed, Tile Bonus.
  • Battle Tactics: Army Strength, Army Health, Chance to Deal Double Damage.