Total Battle Dark Omens
Dark Omens is a monthly Total Battle clan tournament that runs for 2 days on a 24-day cycle, starting at the daily reset (17:00 UTC for K299). Your clan is placed in a battle group with 3 other clans, and the goal is to finish at least 3rd on rank points.
It is heavily coordination-driven. Read your clan announcements during the event: leaders call out when to fuel the chalice and where to spawn monsters, and acting together is what wins it.
How it is scored
Section titled “How it is scored”Each clan has a chalice that produces rank points. Four clans compete in one battle group, and you want to place 3rd or better. You raise your chalice’s output by fueling it with Dark Essence during limited windows, and you suppress the enemy clans’ output by spawning monsters on their ground (see With your clan).
The chalice only accepts Dark Essence during 7 fixed windows across the 2 days. Your clan does a roll call at each opening, and leaders announce who fuels and when, so the clan does not dump everything at once.
Next Dark Omens:-
| Window | Your local time | Status | When |
|---|---|---|---|
| Window 1Day 1 | -- | ||
| Window 2Day 1 | -- | ||
| Window 3Day 1 | -- | ||
| Window 4Day 1 | -- | ||
| Window 5Day 2 | -- | ||
| Window 6Day 2 | -- | ||
| Window 7Day 2 | -- |
Times shown in your local timezone (detecting…).
Anchored to the live event start, so it stays correct each month.
What is what
Section titled “What is what”| Term | What it does |
|---|---|
| Dark Essence | Fuels your chalice. Dropped by Dark Omen monsters. |
| Dark Sigil | Personal-milestone currency. Dropped by Arcanomancers. Spend it on Spawn Cards. |
| Dark Omen monster | Summoned with Spawn Cards. Drops Dark Essence. Revival costs 90% less (silver, no permanent loss), but builds fatigue. |
| Arcanomancer | Neutral event monster. Drops Dark Sigil. Normal revival cost and loss chance. |
| Fatigue | Each repeat hit on the same monster lands weaker. |
On your own
Section titled “On your own”Each day brings new personal milestones you clear by fighting Arcanomancers, the neutral event monsters on the world map. Revival cost and loss chance are the same as for any normal monster.
Arcanomancers drop Dark Sigils, which you spend on Spawn Cards. Everyone should buy them: they are what the clan uses to summon Dark Omen monsters.
With your clan
Section titled “With your clan”Spawn Cards summon Dark Omen monsters on an enemy clan’s ground, where they weaken that clan’s chalice and rank-point production. The pressure is symmetric: enemy clans spawn Dark Omen monsters on your ground too, dragging your production down, so clearing yours quickly matters as much as fueling.
Coordinate every step:
- Leaders announce where and when to spawn. Spawning together at the same time gives the best odds.
- When you find a monster first, post its location in clan chat and agree where to start.
- Focus-fire one monster at a time as a clan. Dark Omen monsters drop Dark Essence and only build fatigue, so revival is cheap. Fight aggressively.
Rewards
Section titled “Rewards”- Battle pass (optional). Dark Omens has its own pass, but you do not need it to play or to earn the clan reward. Both event artifacts are reachable on the free track:
- Chronoglyph: a training-speed artifact (pairs with Helen).
- Ghostflame Lantern: a buff against epic monsters.
- Spoil of Dread. A separate event that runs alongside Dark Omens and progresses from your participation in killing Dark Omen monsters. It pays out Valor Points, so clan fighting feeds your personal VP too.