Ragnarök
Day 1, Jörmungandr (clan raid). Day 2, Fenrir (solo).
Always buy the Fenrir strength bonus from the Jörmungandr shop before Day 2. Event coins carry over between launches, so there’s no need to spend everything in one event.
See the full Event Schedule for other recurring events.
- Set talents to pure attack before the event (locked once it starts).
- Stock silver and gold for resurrections.
- Revive mercs/monsters with gold (worth it); retrain regular troops with silver.
Captains
Section titled “Captains”- Day 1 (Jörmungandr): Amanitore (Aydae/Cleo if unavailable).
- Day 2 (Fenrir): Aydae or Cleopatra.
Troops
Section titled “Troops”Stack 2 levels of each type in a pyramid.
- Mercs: max ~100 each (fewest Epic Hunters).
- Monsters: 10–20 each (half as many M4 vs M3).
- Guardsmen: half as many Riders vs Archers/Spearmen, more lower-tier than higher.
- Swordsmen: only for Specialists (~100 more than same-level Spearmen).
Use the Troop Stack Calculator to size the pyramid to your housing caps; enable Elite Preservation so your top-tier stacks survive the longest. Apply the HP-package damage math when sizing Day-2 squads against Fenrir adds; overflow damage is wasted reward.
Shop Priorities
Section titled “Shop Priorities”All costs are tournament points, not real money.
Jörmungandr shop
Section titled “Jörmungandr shop”- Fenrir strength bonus (buy first, before Day 2).
- Clan chests.
- Red Books.
Also: Dragon Orbs, VP/XP packs, captain fragments (orange → Cleopatra, purple → Carter).
Fenrir shop
Section titled “Fenrir shop”VP packs, silver, RSS, crypt keys/tar, Dragon Coins, summoning scrolls, speedups.
Equipment store
Section titled “Equipment store”Buy all 4 same-color materials to craft one Ragnarök gear piece (best epic monster equipment). Don’t buy low-level materials; save points across events if needed.
- Use Reset Time Converter to align your play windows.
- VP farming tips: see Events & Boosts.